Monday, May 21, 2012

Pop Journal: Diablo III

Diablo III (Video Game / 2012)

Blizzard delivered the goods on this game. I just recently picked up Diablo II and tried to play it and couldn't. It was terrible. That game really falls into the "If you didn't play it then, there is no nostalgia to make it any good now." So I was a little worried about Diablo III, but all of those fears were put to rest after picking up the beta and playing for a couple of hours. And now that I have "beat" the game I am happy to spend dome more hours inside the depths of hell.

This game took a long time to make, like a really long time. At first I felt that all of that seemed unnecessary as the game is fairly simple, but the polish really shows in skill systems and the pacing of the fights. I spent a couple of nights staying up real late looking for that next drop and it was hard to turn off the game. Typically I don't like the random generated dungeon games, but this proves as a huge success in that every time you play you get something new and different.

I do have a couple of issues with the story, but those are minor in the face of the greatness of everything else. Deckard Cains death is sullied by the reveal that the girl he spent the last 18 years protecting turned out to be the vessel of Diablo. You can see it coming a mile away, yet there is nothing you can do to stop it since the big reveal comes off screen. Nothing is resolved in the Leah story, hopefully they are leaving that to the eventual expansion which I greatly look forward to playing.

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